Visual systems / live environments
Projection mapping, media servers and screen systems for live shows, activations and broadcast.
We plan, program and operate complex visual systems—from early feasibility through to show-ready delivery.
Discuss a projectThe work behind the image
More than a projector, a server or an operator.
Some projects need someone who can understand the creative idea, assess the site, plan the system, build the workflow and keep it running when the margin for error disappears.
Shape the creative idea around what can actually be delivered.
Build systems that remain readable, responsive and reliable under production pressure.
Carry the workflow from prep and rehearsals through to the moment it goes live.
Four ways into the same problem.
Creative ambition has to meet physical space, production reality and a system that works on show day.
Projection Mapping
Technical planning, system design, content workflow, alignment, playback and onsite operation for buildings, stages, objects and immersive environments.
Broadcast & Live
Media-server systems and screen workflows built around timing, cameras, cues, producers, late content and the realities of live production.
Concert Touring
Playback programming, content management, camera integration and robust show-file workflows built to move, scale and survive the road.
Feasibility & Planning
Early technical thinking around the site, surface, brightness, lensing, content requirements, signal flow, risk and delivery plan.
Based across Australia and Berlin
Working worldwide.
Projection mapping, broadcast, touring and screen systems delivered across cities, venues, festivals, studios and temporary spaces—wherever the show needs to happen.
People who understand the show
The gear matters. Judgment matters more.
pixel.formation combines the projection mapping and special-projects experience of Twisted Pixel with the screen production, media-server and live-event experience of FORMATION.
Meet the teamBring us in early